(ESRB - Standard)

Oct 23, 2007
  • Puzzle
  • Strategy
  • Hack and slash/Beat 'em up
  • Adventure
  • TDK Mediactive
  • Cauldron HQ
Offline play
Download required

Runs at 30 FPS.

Screen tearing occurs on occasion.

Shadow pop in and flickering observed. Object pop in observed in some cutscenes.

Observed characters hair sometimes stretch out temporarily. This also happened to a boss during a QTE.

During an arena style fight one enemy got stuck on the top when jumping down. Throwing a weapon at the enemy reset them and they jumped down like normal allowing the fight to be continued.

During one of the levels the music audio stopped playing. Quitting and reloading the save fixed it.

During the elephant boss fight one of the bosses attacks glitched the character out of the fight area. Was unable to get back to the area due to an invisible wall. Eventually the character died and was required to redo the last part of the fight.

During one level an enemy was knocked out of bounds. Was still able to attack and kill enemy.

During one level the combat audio stopped playing. Loading a save fixed the issue.

During an in game cutscene the character was observed T posing until the cutscene ended.

During the Spire level a bug was encountered that prevented a platform from spawning that was needed to progress. Multiple things tried but was unable to bypass the glitch. Upon researching the issue the only known way to prevent it is to load a previous save and play thru to that area again until the glitch doesn’t appear. There is no update available for this game to fix the glitch. If playing make sure to keep at least 2 save slots and rotate between them each save.

Disc ID: BLUS-30069

Spine ID: BLUS-30069

Number of players: 1

Audio language supported: English, French

Subtitle language supported: English, French

Accessibility options: N/A

Mode preference selection: N/A

Tested by DoesItPlay on PS3 Slim