Gears 5

Gears 5

(ESRB - Standard)

Sep 10, 2019
  • Shooter
  • Adventure
  • Xbox Game Studios
  • The Coalition
(*) Offline play
Download required
(*) Disclamer: Xbox One and Series X|S consoles require an internet connection to set up/activate the system for the first time. An active Microsoft account is also required to play.

Version included on disc.
Disc Size: 42.7GB

Campaign and Boot Camp modes included on disc. All other modes display a message telling you to go online and finish installation if you try to access them.

With the day one patch, all other modes also required internet and XBL Gold to access. A later post launch update added the ability to play Versus offline with bots or through LAN, though all customization options are unavailable offline.

The Map Builder feature was removed entirely in an update, though it wasn’t even present on disc in the first place.

(Not fully tested) Campaign allows for up to 3-player offline co-op, with two players controlling regular characters and the third player controlling the robot Jack. Game asks any extra players to sign in with an account, but signing in as a guest works just fine offline. Separate difficulty settings are available per player.

Game runs at a mostly solid 60fps during gameplay. Split-Screen and most cutscenes are locked at 30fps.

Issues encountered:
- In Boot Camp, the game tells you that target lock on is already enabled, however the setting is disabled by default.
- Friendly AI can have broken pathfinding at times which means they don’t always follow you properly. The game has failsafes in place that teleport them if they are needed so this never impacts gameplay very much.
- Encountered a few occasions where the enemy AI got stuck in place and couldn’t move, but this did not prevent any progress.
- When in the pre game lobby with Act II selected, Del’s model preview won’t load and a game will display a message saying “Preview Not Available During The Installation”, despite the game being fully installed.
- Encountered a problem in the Mine area of Act II Chapter 2 where some enemies didn’t spawn correctly and prevented the game from proceeding any further, but restarting the checkpoint fixed the issue.
- Encountered about two times where transitions from the open world areas to the more linear areas didn’t play any animations and just teleported the player inside.
- During the final cutscene of Act II, encountered some minor but noticeable framerate drops. Unknown if these drops are more severe when playing on a real Xbox One.
- Encountered some minor pop in

Content completed:
- Entire Boot Camp mode
- Entire main Campaign in single player. Collected 36/90 collectibles with an overall 54% completion percentage.
- Briefly tried two player split screen. Three player was unable to be tested due to lack of extra controllers

Tested by DoesItPlay on Series X BC