Occasionally sounds effects seem to be missing. Like the one for opening a gate to travel to other realms, collapsing bridges or falling statues. Rarely music also abruptly stops playing.
Some very minor visual bugs.
In the Svartelheim mines a puzzle glitched out. Restarting the checkpoint fixed it.
When exploring the river in Vanaheim, we encountered a glitched out piece of geometry. Part of the mountain sticks out further then it should which looks like it blocks the river off. You can just clip through it and continue. After going further down the river there are more of these glitched out rock walls. This glitch affected the whole beginning area of the river. However, these walls eventually disappeared and are probably low quality background assets that didn’t disappear on time when loading in the area.
Inside Sindri’s house, we noticed Tyr’s animation glitch out when stirring the food he was cooking.
Observed an instance of Freya being in full Valkyrie armor in the menu’s for no reason. This went away shortly after.
Noticed a floating railcart in Svartelheim after exiting the basement dungeon on the second story visit.
Weapon sound effects disappeared during the sequence where Sindri’s house is invaded by Hellwalkers.
A little before the Garm bossfight in Hellheim some lines of dialogue didn’t play. When confronting him.
Got locked into walking mode after exiting Freyr’s camp and couldn’t follow Atreus and Helka because of an invisible wall. Reloading the checkpoint was required to fix it.
SPOILERS!
Subtitles didn’t appear in the cutscenes of the Heimdall fight.
SPOILERS!
In the cutscene right after Brok dies. Freya picks up her spear but it’s invisible.
SPOILERS!
Freya’s wings didn’t appear in the cutscene where she subdues Odin.
Version 1.00 at 90,86 GB across 2 discs.
Runs great on PS5 but some issues are present.
Bugs:
Occasionally sounds effects seem to be missing. Like the one for opening a gate to travel to other realms, collapsing bridges or falling statues. Rarely music also abruptly stops playing.
Some very minor visual bugs.
In the Svartelheim mines a puzzle glitched out. Restarting the checkpoint fixed it.
When exploring the river in Vanaheim, we encountered a glitched out piece of geometry. Part of the mountain sticks out further then it should which looks like it blocks the river off. You can just clip through it and continue. After going further down the river there are more of these glitched out rock walls. This glitch affected the whole beginning area of the river. However, these walls eventually disappeared and are probably low quality background assets that didn’t disappear on time when loading in the area.
Inside Sindri’s house, we noticed Tyr’s animation glitch out when stirring the food he was cooking.
Observed an instance of Freya being in full Valkyrie armor in the menu’s for no reason. This went away shortly after.
Noticed a floating railcart in Svartelheim after exiting the basement dungeon on the second story visit.
Weapon sound effects disappeared during the sequence where Sindri’s house is invaded by Hellwalkers.
A little before the Garm bossfight in Hellheim some lines of dialogue didn’t play. When confronting him.
Got locked into walking mode after exiting Freyr’s camp and couldn’t follow Atreus and Helka because of an invisible wall. Reloading the checkpoint was required to fix it.
SPOILERS!
Subtitles didn’t appear in the cutscenes of the Heimdall fight.
SPOILERS!
In the cutscene right after Brok dies. Freya picks up her spear but it’s invisible.
SPOILERS!
Freya’s wings didn’t appear in the cutscene where she subdues Odin.