DLC and 60 FPS patch for LN1 not on disc. LN1 masks Scarecrow Sack and Upside-down Teapot on disc. Both 1.00, very stable
LN1 Disc ID Code: CUSA-05952 LN2 Disc ID Code: CUSA-12779 Spine ID Code: 2018547
Additional notes from second tester:
Little Nightmares I: Encountered a few instances where the game autosaved a checkpoint slightly before the player had actually reached that point. Dying or restarting the checkpoint caused the player to unintentionally skip past small sections of gameplay as a result., A few minor instances of pop in and framerate issues encountered.,
Little Nightmares II:
During a sneaking section in the School chapter, when the teacher is placing an organ into the model body, one of the lungs jittered unnaturally before eventually floating outside of the model body., Encountered two instances where the player got stuck on the environment, requiring a checkpoint restart, Encountered one instance in The Pale City chapter where the player was unable to enter a TV, making further progress impossible. Reloading the checkpoint did not fix the issue but a full game reboot did fix the issue.,
Content completed (Second tester): Main stories for both games completed. Standard ending achieved for Little Nightmares II.
DLC and 60 FPS patch for LN1 not on disc.
LN1 masks Scarecrow Sack and Upside-down Teapot on disc.
Both 1.00, very stable
LN1 Disc ID Code: CUSA-05952
LN2 Disc ID Code: CUSA-12779
Spine ID Code: 2018547
Additional notes from second tester:
Little Nightmares I:
Encountered a few instances where the game autosaved a checkpoint slightly before the player had actually reached that point. Dying or restarting the checkpoint caused the player to unintentionally skip past small sections of gameplay as a result.,
A few minor instances of pop in and framerate issues encountered.,
Little Nightmares II:
During a sneaking section in the School chapter, when the teacher is placing an organ into the model body, one of the lungs jittered unnaturally before eventually floating outside of the model body.,
Encountered two instances where the player got stuck on the environment, requiring a checkpoint restart,
Encountered one instance in The Pale City chapter where the player was unable to enter a TV, making further progress impossible. Reloading the checkpoint did not fix the issue but a full game reboot did fix the issue.,
Content completed (Second tester):
Main stories for both games completed. Standard ending achieved for Little Nightmares II.