MindsEye
Series X

MindsEye

(PEGI - Standard)

Jun 10, 2025
Publishers:
Developers:
(*)Offline play
Yes
Download required
Yes*
(*) Download required: Significant pieces of content are missing from this physical release or has major issues (more details bellow)
(*) Disclamer: Xbox One and Series X|S consoles require an internet connection to set up/activate the system for the first time. An active Microsoft account is also required to play.
Comments:

Pretty rough disc build with problems ranging from FPS issues to LOD issues to animation errors, etc.

100% completion achieved and all side activities completed.

More detailed breakdown of notable issues are as follows:

At the party in "Meeting Marco Silva" Marco's animation will have him facing the wrong way during the cutscene at the party and not aligning at all when people touch him and hand him his drink which floats instead.

A patch of road on the way to the warehouse in "Man always burns" has a bunch of low quality road prop textures such as various manhole covers, recently filled pothole textures, and road marking symbols floating on top of the road.

Some road markings have a duplicate floating a few meters above them.

Most of the Silva vehicle factory parts shelf and some of the doors leading to a work cabin interior are non solid.

At the start of the mission "A New Companion" Jacob recieves a new utility vest in the cutscene but when the cutscene ends he's wearing his older utility vest. Reloading the checkpoint either by loading the save again or failing the mission fixes it. Later in the same mission at The Crater, random vehicles can spawn and drive erratically and as a result blow up due to damage.

When Jacob kicks open the penthouse door in "Penthouse Gamble" there is no sound for the kick impact or door opening.

Jacobs DC 2 drone will be invisible in the ending cutscene of "Penthouse Gamble".

The intro cutscene of "This Means War" has a duplicate of Jacob's hair briefly floating above his head after he wakes up.

FPS dip for a moment after exiting the apartment in "Doxxed".

After the introduction cutscene for "Lights in the sky" there is a lag spike that resolves a second later. The FPS also dip during the shootout later in the mission.

Had a non repeatable crash near the end of "Lights In The Sky" caused by entering an armed Jeep while being shot at.

During the "Send them all to Hades" intro cutscene, Jacob's hair will stretch out of his forehead after he notices the hostile bots on the security feed. After the cutscene ends Jacob and Okada can be seen A posing for a brief second.

Near the ending of "Industrial Espionage" after The Mole stashes the PCB and gets in his vehicle he A poses while driving away.

The "Save Who You Can" Mission intro lags when you enter the control room.

Subtitles for a majority of cutscene dialogue does not show up. Gameplay dialogue will have correct subtitles however.

When Jacob is communicating to someone via Lenz, he will lip sync the dialogue of the other person he's communicating with.

After emerging from the tunnel at the end of "The Ziggurat" a cutscene will play during which it will show A posing mercenaries awkwardly getting out of a helicopter and surrounding the player in that pose.

During the elevator ascension at the start of "In Pursuit of The Orb" Jacob and Rigby won't have any facial animation while talking.

Jacob's DC drone in its unopened form will be underneath his legs instead of properly attached to his vest as it should be for the majority of the game.

A soldier is seen T posing next to the portal at the end of the mission "End of The World".

During the tunnel shootout in the mission "In Pursuit of The Orb" the drones you are instructed to shoot will self destruct almost immediately by flying into the walls making the mission easier than intended. The soldiers will also sometimes look away from the player until you shoot them.

Enemy NPCs sometimes cannot see the player and won't engage even when standing in front of them and wounding them.


Audio language supported: English
Subtitle language supported: English, French, German, Italian, Japanese, Chinese(Simplified), Chinese(Traditional), Korean, Polish, Portuguese(Brazil) Portuguese(Portugal), Spanish(Mexico) Spanish(Spain)
Accessibility options: Analogue stick sensitivity, difficulty selection.
Mode preference selection: N/A
Disc Version: 1.0.0.4

Pre order bonus is a code.

Tested by DoesItPlay on Xbox Series X