Still Wakes the Deep

Still Wakes the Deep

(PEGI - Standard)

Jun 18, 2024
  • Adventure
  • Secret Mode
  • The Chinese Room
Offline play
(*) Download required
(*) Disclamer: PS5 consoles with detachable disc drive (CFI-20xx models) require an internet connection to activate the disc drive at the setup.

First tester:

One issue occurred where the camera was spinning when stuck in a conversation over a phone because the camera was being moved at the same time.

Version 1.01 on disc, Version 1.0 in game.

Second Tester:

-Languages on disc: English, German, Chinese (Simplified), Chinese (Traditional), Russian, Portuguese (Brazil), Korean, Japanese, Italian, French, Spanish, Scottish Gaelic
-Accessibility options: Subtitle letterbox opacity, color, and size, dialog subtitle speed, selectable font, subtitle color, speaker name, edged shadow, closed caption; customizable interface appearance (including scale, color, font color, letterbox opacity and color); Color Blind Mode, color blind strength, High Contrast Mode, togglable flashing lights; head bob, head roll, camera shake, adjustable FOV; several input helpers related to QTEs. Also features numerous audio settings, adjustable controller bindings, and a Story and Standard gameplay modes.

-One or two cases of subtitles displaying twice.
-Very rare instances of subtitles not being accompanied by dialogue.
-Occasionally, before a loading screen, the screen goes back to gameplay and then to the loading screen.
-"Jetsam" trophy only unlocked after reloading.
-Slightly glitchy animations seen during two cutscenes and once when moving a lever.
-The hold bar QTE prompt displays holding both L2 and R2 as necessary, while only L2 is needed.
-Once, after reloading a checkpoint, a closed door showed a prompt to close it.
-Transitioning between the areas in the Pontoons toggles with a button press instead of a hold, as indicated by the prompt.
-When examining a sign at the beginning of a cinematic before relighting the flare, the camera spun around uncontrollably. Can cause dizziness, but the cinematic can be skipped.
-If trying to leave Marine Control before completing the objectives, sounds stops working. Fixed by reloading the checkpoint.
-In Marine Control, after completing the objectives, the last conversation with Finlay can be triggered again by picking up the phone, resulting in death due to failing the QTE.

Tested by DoesItPlay on Base PS5