Major pop-in of pedestrian crowds.
Minor texture glitches in cutscenes.
Combat can sometimes feel janky, if you don't use a fighting stance (sometimes enemies are targeted, despite not facing in their exact direction).
Sometimes after chase sequences lip animations are not executed correctly for the player character.
Overall a very good build though. Campaign playable start to finish. No major issues in the side content during a 40+ hour playthrough.
Major pop-in of pedestrian crowds.
Minor texture glitches in cutscenes.
Combat can sometimes feel janky, if you don't use a fighting stance (sometimes enemies are targeted, despite not facing in their exact direction).
Sometimes after chase sequences lip animations are not executed correctly for the player character.
Overall a very good build though. Campaign playable start to finish. No major issues in the side content during a 40+ hour playthrough.